At least 25.
I tried it with her for the first time at 30.
Did okay against a max TH10. Got 1 star as she avoided the jump spell.
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At least 25.
I tried it with her for the first time at 30.
Did okay against a max TH10. Got 1 star as she avoided the jump spell.
I wouldn't suggest using super queen now, the AI isn't very good for it. I switched to loonion and had much more success.
I started using it at around level 15 but since the update where the air bombs don't get triggered by the healers it is my go to dark elixir strategy.
I would say any level from 10 onwards will get you the dark elixir providing you funnel well enough, it took me a while to figure out the best way to funnel the queen into the base and even now she will sometimes just have a brain fart and go and do something irrelevant......Ie skeleton traps take her off course.
My composition is a L20 AQ, 8 healers, 52 minions, and 12 wall breakers.......Some might say the minions are a waste of dark elixir but as I am in masters the bonus for winning covers that, whatever I get from the raid is pure profit. I usually boost all 4 barracks, spell factory and dark barracks per session and I'm able to attack every 8 minutes, which I can tell you results in a lot of dark. The only thing I have to worry about is gemming my archer queen back up after I've upgraded her to keep the dark elixir hunting going!
Spells I would take with me (But not necessarily use) are jump spells usually about 3, and a couple of posion spells for when you meet those horrible cc's of 30 archers!!!
People may say crystal is the place to farm, but being a th10 that is too low for me, too many th8's with the loot penalty makes crystal rubbish for this strategy for a th10, so I am up in masters 3 at the minute but plan on seeing what's about in masters 2.
How I use the strategy is as follows.
1. I look for any buildings in the corners or out of range of defences that can take out air troops, all exposed buildings i will drop a minion on to take out (those little percentages make a huge difference in getting the bonus)
2. Drop the archer queen on whatever side you want to go in from (usually the quickest root to the dark elixir storage) quickly followed by all 8 healers
3. Then drop all of the minions equally distributed to the sides of the archer queen, this means she will then head straight into the base rather than follow the outside buildings.
4. Straight after the deployment of the minions lay down all of your wall breakers or do it in pairs either/or as by this point hopefully all of the defences are taking on your Super Queen and break into the base. Now hopefully you should soon be in range of the dark elixir.
5. Use a jump spell where needed (especially when she starts bashing a wall to get her back on track.
It's very rare that I don't get a 2 star from this strategy and it's surprising how well 8 max healers can keep her going, especially with 2 level 3 xbows, 2 archer towers, a mortar, a wizard tower and some skellie traps all targeting her at once
My queen is now lvl17 but it has worked since I tried it when she was lvl15. I've seen replays of it working before then. To those saying lvl25 that's complete rubbish.
I've mentioned this before. With 8 healers it takes 4 point defences to cause her health to start dwindling. Plan this out to ensure that 4 point defences don't lock onto her for an extended period of time. With low level queen you have a much shorter period of time 4 point defences can lock onto her than with a high level queen. The other thing is she might take longer to reach the de and may run out of time (especially without a jump). Also with a low level queen enemy heroes (that are significantly higher level than her) might be a problem especially when several other point defences are locking onto her.
The long and the short is the lower level your queen is the more careful you have to be. I don't think there is any fixed cut off point really, just becomes harder and harder the lower she is.
I'm talking about 8 healers on my archer queen to get the de of a th9 sort of super queen.
Secondly my superqueen not for cups whatsoever, I'm usually ending the raid at 35% or so once I've got the de. I'm in silver by the way. Nexting is usually about 5 minutes to find a 2.5k de th9 base. If I left the queen going, I probably could get the 50% / th but why bother risking your queen dying for no extra loot once uv got the de.
Correct me if I'm wrong but superqueen originally came from the Powerbang gaming channel. He said he started it with a level 15 queen, although he posted a replay of his clan mates using a lvl 7 or lvl8 queen against a lower th9.
And to those who say the update killed superqueen, you're also wrong. Just bring a fricken jump spell if you're having problems with the queen refusing to target a wall.
I'm doing this in champs with a level 14 queen. My only concern is time as I do need to win the raid for trophies and the bonus. Most of my superqueen raids have been around 35% 1 star. I have failed a few due to poor funneling costing me 30+ trophies each.
I must be imagining mine standing up to 2-3 point defences at once then (Currently level 6, I started using it at level 5).
So long as the healers are high enough level, they can keep her alive against quite a lot of defences, regardless of her level. She just needs to be high enough not to be killed outright between pulses.
It worked for me at AQ lvl 10, against Th8s & Th9s, both! Even against maxed Point defenses!
I'm with you, minus jump. Mine queen is 15 (working on BK to 20 and finishing up TH9 dark troops/spells)Quote:
I prefer gibarch as an effective de strategy. If your going with no hero's it will be spell heavy so worth boosting spell factory. A mix of heal, rage and jump spells should be used with Giants to distract splash while you rage your barbs and archers in to grab the de. Take care to funnel and and watch out for giant bombs
Gibarch to the DE, then drop the queen once you have a funnel to the DE. She rarely takes any damage after her ability, and if she does then she's usually healed up by the time the next round of gibarch is ready.