Poison Spells should be able to kill wizards and archers in their towers, it wouldn't destroy the tower, it would just kill the troop in the tower. Troop HPs would be the same as the tower itself. What do you think?
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Poison Spells should be able to kill wizards and archers in their towers, it wouldn't destroy the tower, it would just kill the troop in the tower. Troop HPs would be the same as the tower itself. What do you think?
That's logical, but who am I to say?
The point of the poison spell is to destroy some cc troops not damage the defenses. If you want to damage a tower use a lightning strike, much more effective
This would just turn the Poison Spell into a spell against defences too, not only troops. I would take 2 more Poison Spells if they could help me take down some ATs or WTs. Imagine that the archers are killed from the top of the Archer Tower.. how would the tower shoot anymore?
What they're saying is the troops would be poisoned but the structure would still remain 'there would still be an obstacle'.
Meh... just use lightning. And many would beg to differ but I think poison spell placement should be tweaked to where if the attacker drops it on their own troops that their troops die off too.
S if u use that on a wizard tower it kills the wizard tower instantly
How is this nerfing poisin spell? :facepalm:
Good idea to nerf, wrong direction. I just wrote a thread about a nerf for poison as well. Damaging defense tower troops is a bad idea, it would just be an overpowered freeze spell, however if you could donate spells to other players and the poison could be used defensively that would be sick
Take all poison, drop it on all AT and WT. Wreck the base