Suggestions to improve the game!!!!
REQUEST TO FORUM ADMINS AND MODS: PLEASE DONT MOVE THIS TO IDEAS I ALREADY POSTED IT THERE I JUST WANT TO SEE OTHER PEOPLES CONTRIBUTION AS MOST FORUMERS BROWSE GENERAL EXCLUSIVELY!!
Hello fellow clashers. In this thread i am going to share fix for everything(obviously42). Ofc these are my ideas and not all of them are perfect so dont hesitate to contribute.
Keep Reading :P
Fixing Wars , End to .5 ths!
Offense should effect war weight. Both defense and offense counts towards
stars and victory why not make defence and offense weight balance 50/50
Fixing High Throphy Pushing!
Supercell actually got this half right by setting a limit to throphies at around 5000 throphies. But i think limit should be around 4200 throphies. IF we squeeze all those players in a tighter cup range we will have more people to attack.
Benefits:
+More chance to appear on leaderboards
+Less clouds ,more attacks!
Fixing Revenge System /Button !
Add a queue to revenge system. When a player requests to revenge another player server will add him to a queue. When other player logsoff server will ask if u want to attack before other player appears on multiplayer matchmaking.Queue will have a time out so you won't be queued for ever. Also revenge list length tweaks and maybe a range limiter above champs might be required
Making EQ SPELL worth upgrading!
Currently level 1 eq is as effective as maxxed out eq against any level wall(level 1to 11). Currently with an eq spell you can break through walls that are 5 tiles apart(4 tiles with jump spell). Eq spells radius should increase every level. 5 at max and 2.5 at first level maybe?
Moar Achievements !!
GoldGrab and ElixirEscapede : Steal 1 Billion Gold and elixier.
-We all know 100 million isnt prestidgeous anymore. I got that achievement
at like th7. Damn!
Reach Titans Leauge : 3000 gems
Reach Legends Leauge : 4000 gems
Dragon Hero!
A dragon hero! Unlocked at th10. Fits to th10 fiery theme.
I am not sure if we should have 40 levels to this but it should be as strong as a level 1 dragon at level 1 and as strong as a level 5 drag ar max level (perhaps level 40).
Also to balance we might have to choose between heroes and possibly between queen and dragon hero since they are both ranged.
For special ability i have 2 ideas:
Dive:
Dragon Hero will dive into a desired direction and deal damage to all of the buildings in its way. To balance this i have 2 ideas. It will either can be used when your dragon is low on health or when you use it your dragon will be finitto. It will be gone for the rest of the raid.
Shield:
It will create a short lasting shield that will protect nearby air units from ad bullets and (but nothing else,also maybe airbombs).
Single Player Maps:
I have couple of ideas for this. We can either have a reloading singleplayer map that you can replay after a certain amount of time(a month perhaps)!
Or we can have a competition where players try to create bases with a given amount of defences and buildings and get to vote bases after or maybe avarage stars taken can be used then we will have a monthly leaderboard/new singleplayer campaigns.
Waterfall!
Bring back the waterfall i am willing to sacrifice any amount of decorations to get the waterfall back :D
Supercell Support:
First respond sometimes take upto 3 weeks... I mean you guys can at least send a ticket back. Most of your replies are copy paste anyways :/
Dont hesitate to contribute <3 cheers
Clan War improvement: The "Opponents' View" Button
Hey folks i would like to make a suggestion how to improve building clan war bases a little bit.
I always find it interesting how my opponent sees my base, what would he think about my trap placings, how does the "naked base" look like. Of course one could just imagine erasing all the traps but would'nt it be convenient to implement a Button to hide your traps?
Please leave a comment in what you think about that idea!
greetings, Van Storm