Survived troop cost must refund after each attack ...
Full heal troops : 100% troop cost
Damaged troops : 10% or 25% troop cost
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Survived troop cost must refund after each attack ...
Full heal troops : 100% troop cost
Damaged troops : 10% or 25% troop cost
Mega bad idea.
A huge part of the strategy of the game is deciding what troops to make/bring, and ultimately - what to deploy to get the job done. If Super Cell were to refund the cost of living troops or return living troops to camp (trust me they wont as they know this is a bad idea), it would allow people to use all max troops all the time with little cost or risk.
Never a good idea to remove thinking out of a game.
so what is diffrence between survived troops and killed troops , I never said survived troops must back to the camp but troop cost must refund , and risk is still in the game ....
This will cause people to attack lower level bases more often, making the game more frusting and less enjoyable for them as upper level players will go for the troop refund and trophies intead for just going for loot and/or trophies as normal.
Therefore, bad idea.
Still a bad idea from when you suggested this in a previous thread and it was declared awful.