What happen if we have healer or Wb in our cc and someone attack us???
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What happen if we have healer or Wb in our cc and someone attack us???
Healer will heal the heroes. Wallbreakers will attack enemy troops just like a wall... by blowing them up
Healer also heals the other CC troops I think
I came across a base with a Healer, wizards, and archers in the cc. I dropped the poison spell on them and the Healer kept them all nice and healthy. So basically she negated my poison spell and I had to dispose of the troops the old fashion way.
This night i got attacked by lvl 6 gibarch and I have healer and wiz and healer protected my wiz from poison spl and then my wiz is able to take out some troops and then my wiz die healer healing my buildings and heroes enemy got 1 star healer work little bit.
Last time I checked healers also heal buildings.
I had a standoff between my archers and a defensive healer once... Sitting at 49% with no troops left and they just couldn't take out the Barracks thanks to the Healer.
Guess it worked for that guy...
LET US KNOW WHAT HAPPENS!
My friend was messing with me one day and gave me a goblin in my CC so I gave him a wall breaker. We were cracking up when he got attached bc the wall breaker chased a group of archers... and took them all out! Splash damage killed about 8 archers.
Not gonna lie, using a healer in a CC along with 4 wizards for war is a pretty solid way to screw up an enemy. Especially if you're ranked towards the top.
Yes, the healer doesn't heal buildings as it once did, but keeping your 4 wizards alive whilst in a poison spell not only wastes your opponent's poison, but once the wizards die, the healer will draw enemy units towards the center of your base healing your heroes.
4 level 6 wizards will stifle some of the best attacks out there, then the healers proceed to give your heroes one more attack before they die.
I like to see variety of CC re-enforcements and of the 4 villages that can hold 30 population in the CC putting a healer in one of them can be the difference in winning and tying a war!
That being said, as I've seen many said in this forum, luring the CC once was relatively easy and thereby easy to dispatch the re-enforcements. Now with the poison spell, strategies need to change to accommodate it.