Exactly what Anthony said!
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I agree that traps should be PLACED well but u shouldn't have to try to DEFEND them by any means sometimes the best placement for a trap is outside ur walls for the element of surprise they are after all called TRAPS and really load the centre of ur base up with traps so that these things are constantly spawning flak for all the other troops attacking u is the strategy u came up with to defend against them? Somehow I think that's a bad idea
my opinion is that the agent should also do some damage with his revolver or pistol or any weapon he carries , but not a massive dammge but very less , that you decide , but the agent should also do some damage and the rats can be shot down like skeletons and the rats should be very fast like skeletons or gobs :)
I like it. One of the best troop ideas of its kind.
You might have noticed that throughout the game there is a medieval theme happening so "The Agent" doesn't really for in there. It is still a pretty good idea even though you might wanna rename it as "Troll" or "Ogre" or the likes. What will his appearance be like if he is medieval?!? :)
Thank you :o
Yeah, I know... I just couldn't think of another name that fits with his ability. If anyone has any ideas, please tell me! I would say the picture at the top of the thread is quite a medieval dress, which is why I chose it :smirk:
I'm back on the forums! Let's get this thread up and running again :thumbsup:
Cost of the Agent increased. Once the new th11 defence is out I'm going to be considering how this idea will work with it, and whether I should make this troop unlock able at th10/11 instead of th7, with heavily increased stats, as AV said.
nice idea ...will love in action