Good job! Thread looks much better than I expected, and I like the concept. Also love the detail! You have my seal of approval :p
Printable View
Good job! Thread looks much better than I expected, and I like the concept. Also love the detail! You have my seal of approval :p
Decrease the DPS a bit....
Looks really good.... This could revolutionize Hog Attacks!
Cool content
Although I like the premise and I know what you're going for, I still don't like the thought of any troops heading directly for traps..
- I was thinking since the rats are already faster than hog riders, why not make them target defenses as well?
- They'll hit most of the traps before the hogs even get there, and it wont be too OP since big bombs have a large blast radius
- The rats would obviously have to have an ultra low DPS to not make hogs useless though
Thanks :thumbsup:
What don't you like about it heading for traps? The group of rats is always going to die after encountering 1 or 2 traps, and possibly even on the way to setting them off. A th9 has 26 traps. Assuming the rats set off an average of 1 trap per release, it would take 260 seconds to set the all off. The battle time is 3 minutes, or 180 seconds which means that even if the agent somehow survived the whole battle, there's no way they could set off all the traps by themselves.
And with the rats having only 90HP, if the nearest trap is on the opposite side of the base chances are they will die on the way.
Making the rats target defences completely changes the entire idea of the troop. Also, with a low dps, the rats would just get stuck on the first defence they go to, never destroy it so never getting the chance to set off traps.
Thanks for the feedback though :)