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New Troops
As you all know there are two types of barracks (dark barracks and normal barracks) the normal barracks has ten troops while the Dark Barracks only has 5, this means there can be four new troops added to the dark barracks. I have a few ideas for these troops.
Troop 1
Druid
The Druid wields the forces of nature to damage and ensnare enemy buildings. She has a troop size of 20, medium health and damage and a moderate movement speed. What makes the Druid different is that her attacks slow the enemy turrets and also reduce its DPS. The Druid can also occasionally call on her allies the tree ents to wreak havoc upon enemy bases. Ents have high health but low damage. They also take double damage against inferno towers.
Troop 2
Alchemist
The alchemist has a troop size of 15 and moderate health, low damage and a medium movement speed.. He throws potion at enemy building and allied troops. While these potions deal low damage to enemy buildings they apply certain effects such as poison, freeze, and reduced damage. These are only a few examples of the potion effects and these effects would be random. The alchemist also serves as a support unit aiding other units by throwing potions on them such as healing increased damage, increased speed and damage reduction.
Troup 3
Giant Snake
The giant snake has a troops size of 30, high hit points and damage and a quick movement speed. When it attacked it coils around its target and slowly crushes it. If a defensive building is being crushed that defensive building cannot attack but the snake is vunerable to other defensive buildings , taking 1.5x the damage it normally would.
Troop 4
I couldn't think of a fourth troop so its to you. please leave your ideas by replying to this thread and feel free to share your opinions on my own ideas as well.
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1. Nah, don't think so. Clash of Clans isn't really about that....
2. Sounds good, but I think it should be 35 space instead of 15. I may be wrong though
3. Cool idea