What do you guys think of putting a Lava Hound in CC Defense for wars?
Poison would not initially kill it, and then the breakout of minons would do more damage.
Would like to hear pros/cons!
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What do you guys think of putting a Lava Hound in CC Defense for wars?
Poison would not initially kill it, and then the breakout of minons would do more damage.
Would like to hear pros/cons!
On first attack Ive seen it alter the attack outcome alittle but not much. Now a days on first attacks most people are expecting higher hp units to negate poison spells.
On 2nd attacks, ive seen people lure it over to a corner and use 2 archers and 1 healer. They fight the hound the whole time and the archers dont do enough damage during the attack to burst the pups, the hound doesnt do enough damage to kill either archer with the healer. So its a stalemate.
Thanks Havoc...we have been putting wizards, witch, archers and valk in cc for th10/9...wanted to see if this would help if we changed it up...will let you all know if we try next war and the outcome...
any other combos for 30 space CC defense you guys have seen that has been effective?
TIA:thumbsup:
For our TH9 30 CCs, we have been using combos of:
- Dragon, 2 loons
- Dragon, loon, wizard, archer
- 3 Valks, loon, archer
- 2 Valks, 2 loons, wizard
We haven't been using hounds in our CCs yet.
I really recommend Lava Hound for very unlurable Clan Castles. They're possibly the best CC defense right now in my opinion lol. Poison almost does nothing to Hound, and the Pups scatter very well so many of them can avoid Poison as well. Excellent for distracting AQ.
If people are smart they wil lure the cc and place 2 archers and a healer on an edge of the map. Lava hound is then useless and doesn't affect the raid at all.
Would take a good amount of troops to lure out a good unlurable CC. Additionally, Healer + 2 Archers cost 16 housing spaces, crippling your inventory more. Damage will still be done. For this strategy, it also requires a previous attack so you know that there's a Lava Hound in there. Otherwise, you're probably going to wait 16 housing spaces for nothing.
5-6 Hogs + 1 Healer + 2 Archers = 41-46 Housing Space
And I know what you mean, I'm familiar with that strategy. Very few good war clans would pack Lava Hounds in every CC, just not a good idea to "assume." Just goes to show the big impact Lava Hounds can have if you place a few of them in random CCs.
Dragons and Loons are okay, but a Rage Spell with your AQ or Wizards will quickly take care of them.
hound cc should mainly only work for th10 imo. if you're th9 and I know u have lava, i'd just penta lavaloon w/o luring completely. the lava simply doesnt do enough dmg to matter.