Two New Heroes One Update
The problem now is that there are a limited amount of heroes but the want for more is extremely high. Making just one more hero, players will be asking for another three months down the road. The Barbarian King and Archer Queen are both offensive and defensive. These new heroes will specialize on one or the other. One hero would unbalance the game, but two would keep things even and interesting.
Goblin King/Joker: This hero hungers for loot. He does not care about the base (offensive minded). During attacks the more loot he gets the stronger he gets. The hero will gain attack strenght and health points.
Target: Loot
Weakness: Low health, Giant Bombs, Regular Bombs
Golem King/Jack: Golems protect players armies, but this hero defends the base. This hero protects the base from attacks (defensive minded). When the base is attacked he will form a rock shields/domes around buildings. At level one the hero will shield three random buildings when the attack starts. If the Golem King/Jack is defeated the shields will be automatically broken. The shields can be broken by any troop but will have set health points like walls.
Target: Any building on the base
Weakness: Wall Breakers (same damage as on walls), Hero protects the base not himself.
Just a thought I had; if you want stats for this comment below.