The reaper. semi slow, but deadly presence on the battle field. Costs less and is faster then a golem, but has less hitpoints then the golem and costs more then lv 2 witch. Plus, attacks faster
Special abilities: The first troop to actually go through walls without breaking them. When placed, It summons reappetes to distract the target/tower before killing it/them. It can only be seen by archer towers, xbows, inferno towers, teslas, some cc troops, and traps. Also When it attacks, it can cause a curse on the archer tower to slow its attacking down temporarily (doesn't affect how much damage the archer tower can do). It is covered by a little mist thus how some towers and troops can't detect it.
Favorite target: archer towers (1.5x damage)
It has 4 levels. Unlocks at dark barracks lv 7 (for future levels), lv 1 is a black robed reaper with a white scythe, lv 2 is change of robe to a darker black...no scythe color change. Lv 3 is with an even darker robe and the scythe has a taintish red with it. Max level is a huge reaper with the darkest robe with a fiery zig zag design and the scythe is half black and half red with fire at the tip.
The space requirement would be 20, The damage would be (but not too much) more then what the golem can do, the reaper would have half the hitpoints of the golem.
Weakness: xbow (2x damage), can only attack ground troops.
Attack strategies: Deploy a golem to defend as a meat shield and use the reaper to destroy the towers quickly while the towers are not focused on them and go slower while attacking the golem, Use them without using wallbreakers at first, reppeates are also a good way to distract the target all while attacking it through the wall.
This is my idea for a new dark troop. Point out some things I'm missing, because I don't want to leave this idea out with major points that I'm missing. Also, no negative things to say about it for example "That idea sucks, You suck at making new ideas". Last thing I need is flame war, thank you.

