Dont forget that as clasher you are not a defender but an attacker too
I think, when it comes to any attacking or defending idea the whole balance between attack and defense power should be considered, if not, the game will just become boring
I think recently supercell has put more on defensive side ( archer tower shooting two times quicker with same total damage but very efficient for weak mass troops) remove royal luring possibility, adding skeltons traps, adding two air sweeper and 4th mortar before that...
i cant see the reason why should keep playing if looting just become impossible
also for war, it almost becomes impossible to 3 stars high TH10, yet 3 stars should not be easy and even allowed to very wise players, but if it turns to become impossible i think we are loosing here one of most reason to make the game challenging