Hounds (make your ad centralised so hounds don't tank)
Healers
Archers
Wbs
One minion to meet 5 troop req.
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Hounds (make your ad centralised so hounds don't tank)
Healers
Archers
Wbs
One minion to meet 5 troop req.
In that case this is far more interesting than I initially thought.:D
We may even see 1 or even 2 stars if you allowed golems or healers, so I wouldn't do that. Spells should be all poison I guess?
Hounds
Gobs
Barbarians
I wouldn't even allow wbs if heroes are being used.
3 or 4 hogs by them self are pretty useless
4 golem
4 hound
4 hogs (to get in and activate the defending cc asap)
59 goblins
1 barb
3 haste
3 freeze
GoWiWiVaHeal
-80 Goblins (80 Troop Space)
-5 Wizards (20 Troop Space)
-3 Witch (42 Troop Space)
-10 Valkryie (8 Troop Space)
-5 Healers (70 Troop Space)
-Random Troops for cleanup (20 Troop Space)
Hogs with Wall Breakers and Jump spells. Feel free to play around