http://i43.tinypic.com/2s0bp77.jpg
What should I do next? Upgrade Air Defenses? Archer Towers? Camps? Any rearrangements possible?
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http://i43.tinypic.com/2s0bp77.jpg
What should I do next? Upgrade Air Defenses? Archer Towers? Camps? Any rearrangements possible?
why have the walls on the sides with just traps inside them? also tesla spots are too obvious
I've been trying to figure a way to make the "hidden" teslas more hidden, and I think I might move them closer to where the traps are. I made this base before the wall breaker update but the way the walls are arranged cause wall breakers to walk onto the spring traps. Got any ideas?
4 defenses in one compartment is way too easy to take out by a glob of giants
http://i40.tinypic.com/2ywfhx5.jpg
Now the AD's are more exposed and there are lots of extra walls. Can anyone help think of something?
Intertwine your coverage areas of the defense weapons, better protect your AD, and keep splash damage protected. Lot of designs, all of them beatable but only if the attacker has the right army composition. Experiment and see what works best for you
I like the inside and south. My suggestion is something between the collectors, either other buildings or even one space. Collectors in a line without anything in between is too vulnerable to single troop rushes. Enough troops of any type usually will outrun mortar fire. I usually put one space with bombs in between or alternate collectors with other buildings.
an easy way to hide teslas is make 2x3 or 2x4 spaces inside walls.