New Town Hall 11 Ideas (Troops, spells, Traps and defense)--You will enjoy reading it
Hey guys, have a look and let me know what you think.
Troops:
- New dark troop, let’s say a Blastoise (Pokemon) looking like troop that shoots ice beams, waves, liquid... Just something to freeze defenses and make it slower, and in the case you’re wondering how can the inferno towers get slower? It doesn't, the inferno tower completely shuts down for a second or two with each hit from the new troop which i like to call "Blaze". Size could be in the middle between Lava and Golem, neither too big nor small.
- New dark troop, to be honest i love food and eating so this is one of my favorite troop ideas ever, how about a fat troop that looks a bit like a Snorlax (Pokemon) but with a crazy angry look. But what does it do? Bear with me, it’s gonna be in the size of a P.E.K.K.A level 1 alright? An average damage per attack and a less than average hit point, but what good is it for? The main purpose of this troop is to keep it out of defense reach because it's a devouring troop, the more it eats the bigger it gets, the harder the hits, the more damage it could handle. So technically protect it till it eats some of the buildings, defenses, troop or whatever until its big enough to handle itself, consider it as a Lavaloon attack, and protect the Balloons with the Lava. I'd call it "Groog", no reason at all but thought would suit it.
- New dark troop, do you realize that we don't have any long range attacking troop type? Except for our beloved queen of course. How about a troop that has a weapon and is not the weapon for a change? Why not a catapult? It could shoot anything, but there is one thing i have in mind which is fair and pretty neat, how about a termite ball? LOVED IT RIGHT? it only damages what is made from wood and the effect doesn't have to be grave but fair enough, and yes that means the inferno tower will not suffer any point-loss from it but mostly everything else will and the hit stays active for let’s say 4 to 7 seconds? 2 hits on the same spot will not make the effect harder. And the beauty of it is that is attacks on to a certain radius like the Mortar if anything and only attacks the buildings within its range.
Ps: There are more ideas but i just want to see how you guys react to these at first.
Spells:
- Armageddon Spell, basically it starts raining Fire, Fireballs, Meteors, Lava, etc...
- Confusion Spell, the new Poison spell is useful but not that much, how about an addition to the Dark Spell Factory? The Confusion Spell confuses the enemy’s troops and the result is 1 of 2 options, either they stand confused for a whole minute, or they kill each other and our troops randomly because of their confusion.
Defenses:
- How about a Blaze Tower? it's alike with the Inferno Tower (different design of course) but instead of burning troops it freezes them resulting damage and slowing them down. PS: It could not be placed near the Inferno Tower or if both defenses shoot the same target none of the defenses will affect it.
Traps:
- I was thinking about something that slows troops down, like a grease-trap, some quick sand, maybe an electric shock that slows troops down within a small radius.
There you have it folks... I hope you like any of my ideas, Cheers mates:D.