Frost wyrm catapult minatour necromancer
Frost wyr same as dragons but 1/2 dmg and freezes the building it attacks DE troop
Necromancer doesn't attack, favorite target is corpses and revives skeletons with barbarian strength giants 5 skeletons pekka 25 ~~~
The de troops are perfect for balancing the inferno tower and 3xbows
catapult like balloons in land but attacks anything and has a slightly higher range than the arch queen
Minatour same hp as golem slower & slightly lower attack than pekka splash damage favorite target defenses
Quote:
Originally Posted by
swagswagswag
someones been playing too much warcraft 3...
We already have goblins,wizards,giants,dragons and golems anyway lol
i didn't have much time writing my first post so sorry for the halfassed explanation lol now i have a lot of time to waste
here's a better definition of troops that in my opinion fits the theme and balances the game perfectly & is at the same elegant and has a lot of potential for future updates.
Barracks troops:
Catapult lvl 1 (i imagine this as a long range balloon on land/perfect cc troop for defense and for getting those hard to reach places)
favorite target:any
dmg/sec:25
hp:150
training cost:5k?
training time:20mins?
attack type:splash ground and air
housing space:10
speed:10
attack speed:4s
range:6
Minotaur lvl 1 (something like a defense destroying pekka)
favorite target:defense ......OR!!! any but when hit by any tower minotaur gains speed and charges the first tower that hit him.
Dmg/sec:200
hp:4500
training cost:40k?
training time:1hr?
attack type:splash ground
housing space: 30/35?
speed: 12/32 when hit
attack speed:2.5s
melee
Dark barracks troops:
Necromancer lvl1 (summons troops to balance out the inferno towers, summons and barbarians are identical)
favorite target:corpses (doesn't attack)
Dmg: raises barbarian like skeletons, number of skeletons depends on the house spacing of the troop ex giant corpse raises 5skeletons
hp:75
training cost:500de?
training time:1hr?
attack type: splash (at least 1/4 of the healing spell aoe)
Housing space:10?
speed:16
summon speed: 1.5s
range:3squares
(this troop will be a must for attacking th10s its summoning rage is short so 10house spacing would be fair so u could have 2or 3 in case u fail)
frost wyrm lvl 1(ice dragon.)
Favorite target:defense
Dmg/sec:70(1/2 of dragons)
hp:1900
training cost:200?
training time:30m
attack type: splash w/ freezing for buildings and same duration as freeze spell for troops
housing space:20
speed:14(slightly slower than dragons)
attack speed:1.5
range:3