This thread was started by bill on December 21st.
It's 5.5 months old.
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They all have their own pro's and con's although rage spell is pretty badass when you've got a few giants, barbs and archers in the mix. Good bye base!
It's a tough one between rage and lightning. I think I'm going with lightning though just because its got more utility than rage. You can use it to steal DE, destroy mortars or air defenses and fry those pesky CC archers.
I carry 2 rages and 1 lightning
I carry 2 lightning and one rage most times. Unless I am making an all dragon revenge army. Then it is 3 lightning to take out and AD.
What's the Santa spell?
Base on my strageties then i'll use which one :
1. If i use giants, i'll use heal cuz it really useful with them when giants lose much HP.
2. If i have barb + archer. I'll use rage cuz barb really strong when stand together and they'll destroy anything they meet xD . Goblins are good with rage too but they have low hp, so that mortal or wiz tower could kill all of them before they could do their job.
3. If i simply need dark elixir and have difficult problem with enemies defence, i'd use 4 lighting too get as much DE as i can ;D
love rage. Wins me the battles every time
Rage, It brings out the rage in my units.