New building feature: CC dungeon
Any regular loot or trophy farmer knows how important running CC troops is. Whether its offense or defense, those CC troops of yours make a vast difference in your potential performance. Now what's my problem with CC troops? Its the fact that I now rely too heavily on my clanmates being on when I'm farming. I'm not saying relying on them is bad, I'm just saying that its not completely fair to someone who's boosting barracks/ spell factories and needs a lot of donations to keep up with their farming for the night. But I have a suggestion for a solution.
Introduce a Clan Castle troop stash. Call it a clan castle courtyard or dungeon or something. The premise would be a section of the clan castle that allows overstock clan troops to reside. These extra CC troops would not be useable on offense nor would the defend your town, they would be a separate entity entirely. Their main use would be to allow yourself to re-stock your own CC troops from an extra supply donated to you earlier. The CC dungeon could hold something along the lines of 4x you max CC troop maximum. So a lvl 4 CC would have a 100 pop dungeon and a lvl 5 would have a 120 pop dungeon.
Now why do I feel this addition is important? Again, its about relying on donations while boosting. Sometimes there is no one on with the troops I need (or they simply don't want to donate it) and I waste a section of my boost or a settle for less successful attacks. Other times, there a ton of people on to donate but I can't capture all their potential donations. So create a extra stash where I can stock up on CC troops when I'm not boosting and them give them to myself later while I'm farming if I need it. The CC dungeon could even have its own request button, separate from the regular request.
Thanks for reading and tell me what you think of the idea!