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Shield spell
- The shield spell is a spell witch gives your troops a shield effect.
it's a dark spell.
lvl. 1 45% protection
cost: 200 dark elixer
Duration spell field: 8 sec
Duration when effected: 4 sec
Range: 7 blocks.
lvl. 2 50% protection
cost: 230 dark elixer
Duration spell field: 10 sec
Duration when effected: 5 sec
Range: 7 blocks
lvl.3 55% protection
cost 270 dark elixer
Duration spell field: 12 sec
Duration when effected: 6 sec
Range: 7 blocks
lvl.4 60% protection
cost 300 dark elixer
Duration spell field: 14 sec
Duration when effected: 7 sec
Range: 7 blocks
it's the best strageticto use this with the healing spell, like there's a inferno tower and of your troops Shouldn't survive langer then 3sec one... The spell I'll blocks a half or a little more damage and you're troops will survive. The healing spell will heal them for his part and you can destroy the (defensive buildings) inferno tower.
if there is a townhall trap (5 tesla teslatowers and some other traps (exept the trap witch trows you out the field (sorry i'm bad in inglish) you can do double damage by the spell and the healing spell heals them again i think it's pretty usefull.
if u like this idea pleas say it in the comments and thanks for reading.
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The radius of this spell is too small for it to worth it. Also the effect is too small, compared to other spells which could do much better. For example, I'd never take this spell because I could just use a Healing Spell to achieve almost the same results, if not better but certainly on a bigger radius of effectiveness.