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New troop:The Alchemist
My idea for the troop is a man/woman with a robe that can use your potions as attacks for example you would tap on a healing potion and then on the alchemist and he would have a healing spell for that fight for the cost of one of the kind you select.About the cost it shoud cost either 5000 elixir or 200 dark elixir depending on the barrack it will be unlocked in and it occupies 15 spaces.The troop/defence it targets depends on the spell:heal spell=dragons, pekkas, giants and golems;rage spell=closest troop; jums spell=any troop that can't jump or fly; freeze spell=cannot be used; earthquake spell=any defences but walls;poison spell=any enemy troop;speed spell=slowest troops (golems giants etc).His attack power should be dictated by the level of the equipped spell it should have the same speed as a level 5 archer and 250 hp, at level 2 it goes to 300 hp and it costs 250 more elixir or 50 more dark elixir and same thing at level 3 50 more hp and the cost highers by the same amounts