I would love to boost my de drills every day- but their capacity is so low that they are full over night- without boost the drills on lvl3 collect 400 from 540.
So I don't boost them because I should get 800 de. Supercell could make more profit if there were implemented one of these three features:
1. Increase the capacity of de drills. Not really realistic because they had to increase it really much.
2. During a boost the capacity will be doubled, too. Problem: what happens when the boost ends before a player comes on again?
3. If a collector is boosted, and it gets 100% full, 10% of the ressources in the collector would be transferred into the storages automatically(also if it gets later full again). New top solution without problems! Why only 10%? So others can steal your ressources from the collectors!
If you think the game wouldn't be balanced any more with this, it's not right because we had to upgrade now dark spells too and the drills won't produce faster.
Please comment!!!

