It's main purpose is for taking out walls, right? Well at all levels it will still take 4 earthquake spells to take out a wall, so why should we even upgrade it?
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It's main purpose is for taking out walls, right? Well at all levels it will still take 4 earthquake spells to take out a wall, so why should we even upgrade it?
For other buildings?
For ♥♥♥♥s and giggles...
I tend to agree. Sure you get a little extra damage on other buildings, but I believe breaking walls down is it's greatest value.
I'm surprised lv 1 and max achieve that same result. As a result I'll safely put it last on my upgrade list.
I can agree that the spell should not take down max walls at level 1. I think it should have to be maxxed before it can take down ANY walls since it's a percent based spell. But hey, in it's current state, I tend to take advantage.
I made the mistake of upgrading my EQ spells ... It was before I realized it was a percentage of renaming health.
Feel totaly ripped off and would have never upgraded them if I had realized that it would still take 4 spells no matter what.
Makes no no sense to me ... Should be able to get it so that only 3 higher level spells are needed for max walls or something like that. .... As it is ... I now spend more per spell for basically nothing!!!
Im thinking they will change it in a future update.
Clash On and have fun out there!