In the latest major update, clash of clans got something most players have theorized over for years - a dark spell factory! With it came three new spells, leaving two "coming soon" icons in the dark spell factory screen. As we should know, those can last a lifetime *cough cough dark barracks cough cough* so I thought up an idea for a new dark spell I think would add even more customization to future armies in clash of clans! (Not saying this idea is the best, just giving an idea I think would fit in with the other dark spells)
1. Confusion Spell
It might sound crazy, but let me explain. Have you ever been using GoWiPe, when suddenly, with no wizards left, a dragon from the defenders clan castle comes out and wrecks your PEKKA's and golems before the archer queen can rescue them? Ever wanted to give that jerk a taste of his own medicine? No? Well, I did the first time I tried that army. Anyways, imagine a spell that could turn clan castle troops against the base they thought they were defending for a short time! With this spell, which would probably need a diameter similar to the rage or healing spell, you could do just that! Lasting for maybe up to 15 seconds at its max level, I could see some interesting raids with this spell! Unlocks at town hall 9. (In other words, the defender's clan castle troops attack for you)
SUGGESTIONS FROM OTHER CLASHERS
Andreh - confused troops receive more damage
I know this idea is a little crazy, and that I don't have specifics, but if you think it's good, let's see if we can get the crew at supercell to agree! If not, comment some suggestions or nerfs this spell could use. Thank you for reading and clash on!!!
Changes:
-Removed invisibility spell idea, as I learned it wasn't very original.

