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New Defence? DISCUSS
So I've been thinking about a new defensive building and have finally come up with a good one. Supercell, it is up to you to decide the stats of the building (if you want to)
The Barbarian Bunker
So basically this would be a building with high health (maybe more than a cannon, but the health is not for me to decide :P) it would have the radius of a cannon, and if a troop comes within that radius, Barbarians will start coming out (similarly to the way a clan castle spawns troops). This building would come out at town hall level 4, and would spawn 4 barbarians. Every time you upgrade it, it spawns an extra barbarian. You only get one at town hall 4, but at town hall 8 you get a second one (again this is not for me to decide).
Nitty Gritty details that no one really cares about but still read them
When the Barbarian Bunker is destroyed, any barbarians that have NOT spawned, will all come out at once (pretty rare case of that actually happening).
When the barbarians come out of the rubble of the destoryed bunker, they have infinite radius (Stupid thing I wrote but I'm keeping it).
Flying troops will not trigger the barbarians, but if they do destroy it, the barbarians will come out and be distractions.
The balloon will do less damage to this building.
Other things I forgot to put into the description of this defence but I am too lazy to put them in there
You will have to "refill" the Barbarian Bunker (similar to the X- Bow and the Inferno Tower) but it will be very cheap. Each time you upgrade the bunker, the price to refill goes up. Oh, and when you upgrade your barbarians, the level of the barbarians in the bunker goes up too so it makes you have an incentive to upgrade your barbarians.
So that's all for today, folks!