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Troop Deployment
This is my second post, but I checked the stickies and I don't think this has been addressed.
i like the new update, I like that troops no longer beat against a wall with nothing behind it. . . . I would like this to be modified to allow troops to attack a wall (ex: an outer wall that needs to be breached in order to reach resources) if all inner structures are destroyed. I think it works well to take out all the structures OUTSIDE of the wall, but when nothing is left on the perimeter,but all structures have been destroyed just inside the wall,I would like to be able to target my troops at the wall and not have them go halfway around the village instead.
I am mainly talking about barbs and archers. . . . Not giant, Kings, wallbreakers.