A multiple list of ideas related to attack defense and improvements.
Hi all , first time post so please be generous, a.k.a. extrmely critical... cause thats how a gamer learns ... counteless hours listening to abuses on failed attacks :D you know what i mean ;-)
A) slight modification in pop down deployment of troop to faint fade in . Enhances gameplay though i dont know if it may increase server load.
B) Have a longer load time in the initail click of search opponent thus gathering multiple opponents and then lesser load time between eag next.
C) reduce obviousity of traps. Allow trap placing on the tiles which have buildings.
D) INSERTION OF A NEW TRAP TH8 ONWARDS WE LACK THEM
E) Add an option to view grid for offense aka tiles . More benifits for math geeks.
F) A mega clan castle on the war map where the leader can appoint a warden from amongst the clan no warden appointed = leader takes the role. This mega cc has 500* clan level capacity for troops. Members can donate troops there till full. And the other members can withdraw troops from there for thier cc. War time the only th9 or 10 sleeping wont stop the clan from attacking lol. The withdrawal of troops will pop up a notification in clan chat same like accept clan or reject and the leader and warden can accept or reject them. The same authorities can use these troops on warRmap as well.
Ofc troops donated here can be used for exp boosting so this feature will also have a cooldown and maximum donation capacity in proportion to the normal cc requests. A log of last 24h can be maintained to identify who donated what.
G) this is not my idea someone said about clan shop where people sell stuff like troops etc.
Modification. If a troop costs 1000 to train, it can be sold to a buyer. However to avoid transfer of money the seller will get 50% of the original troop cost and the buyer will pay 200% troop cost. Thus the surplus 150% going into sc's invisible account. Also if a person puts a lev6 giant and the buyer can only trian a lvl 4 giant the giant will be auto downgraded to lvl4. Just thoughts... some ruled out things like earth being a sphere or sun being the center of solar system in the end qere proven right so... you know :)
H) back to my thoughts, and sorry for punctuation mistakes :(
Lengthier clan mails. Cant even fit 15v15 war base distribution in. The current one :(
I) private chat ia a strict no no but addition clan chat tab for leader co leaders , maybe elders and if u take my clan warden suggestion seriously then him too.
J) better th oriented pre load tips please m fed up of reading the same things... or jokes or did you know facts please pretty please
K) an actual alliance option. Thus disabling player attacks on alliance clans it may not seem likely to u ppl has happened throce with me aince i have around 50 odd friendly clans..
L) if alliance is accepted a feature called messenger feature. You can click go to alliance clan, thus enabling u to automatically leave clan and put a request in alliance clan yes the request needs to be accpeted still since we dont want babies crawling the main clan, but when u leave the aliance clan you are auto accepted into old clan. In case of breakage of alliance you will be kicked out of the allied clan u went to visit ( yay hoppers)
M) halfway to z yay :)
So continuing ... adjust the war loot bonus for people without de storage to ocnvert the de they loot into gold and elixer. Maybe a permanent option of granting war points instead of loot on winninng an attack and manual conversion to gold elixer or de as per need... example i attack a base say 100k of each res and 100 de then say 1de is worth 1 point and 1k of the other res equals 1 point so i get 300 points and i can effectively spend them on either of the three res i want . Ofc this means the res i dont want are not available to the others to loot but then changing the cc storage soace to these points ensures that cant hoard them and well that keeps war and looting separate from each other :) again might have a few tweaks n twists here and there by the sc team.
N) just this last one left the most important building the th and it is left unguarded... well every castle palace has its own security right? All those villagers are of some use after all right? Then want to save thir own lives ? Or are villagers cowards? So well give the th a mild attack of say 10+3*th level or something ... u get my point strongest building townhall has to have some guards there ?
O) well okay m gonna put this here sorry just one point added ... i want to know who gave me what so each cc request will have a description who gave what... if u can have revenge on looters on your base those goblin and wbs trollers shall be struck back too... ill add p-z after my war attack and a few loots and a good nights sleep :)