Good advice, I've been doing the same thing.
I also have been have been using too many giants. I am going to try this strategy since I have not been very successful since my ranking has gone higher. Thanks!
Quote:
Originally Posted by
EpicET
I am actually new to this strategy and only used this once (5 minutes ago). I have a 135 army camp space and used 8 giants level 3, a healer level 1, 10 archers level 3 and the rest goblins level 3. I also had 20 archers in my clan castle. I got 100% so that was good :) . I just deployed 2 giants to distract defenses, then spread out archers. As the player's air defense was a high level and inside their core, I could not take it out with archers in the beginning, and so cleared out one side and then deployed two more giants to take care of the air defense. As soon as this was done, I deployed my healer, together with the rest of my giants in pairs. This was to minimize splash damage as they had level 4 mortars compared to my level 3 troops :rolleyes: . I made the mistake of deploying all of my archers earlier, and so almost ran out of time as my giant had to break through walls to get to the last army camp.
As a rule, I tend to use 8 giants maximum. This ensures that I do have the capability to screw over someone's defences, yet still have enough mobile troops to dispose of army camps. Hope this helped :)