Originally Posted by
Meself
The Bomb Tower
A new defence building.
It is a tower with wall breakers on it, they throw bombs which explode when they hit the ground and troops.
Upgrade Stats:
Level 1:
DPS = 8
Damage per explosion = 24
Hitpoints = 400
Cost = 4.000
Build Time = 1 hour
Town Hall = Level 3
Range = 25 Tiles
Level 2:
DPS = 10
Damage per explosion = 30
Hitpoints = 440
Cost = 8.000
Build Time = 2 hours
Town Hall = Level 3
Range = 25 Tiles
level 3:
DPS = 12
Damage per explosion = 36
Hitpoints = 480
Cost = 16.000
Build Time = 4 hours
Town Hall = Level 4
Range = 25 Tiles
Level 4:
DPS = 16
Damage per explosion = 48
Hitpoints = 520
Cost: 32.000
Build Time = 8 hours
Town Hall = Level 5
Range = 25 Tiles
Level 5:
DPS = 27
Damage per explosion = 54
Hitpoints = 560
Cost = 96.000
Build Time = 1 Day
Town Hall = Level 5
Range = 25 Tiles
Level 6:
DPS = 33
Damage per explosion = 66
Hitpoints = 600
Cost = 200.000
Build Time = 1 Day and 12 Hours
Town Hall = Level 6
Range = 25 Tiles
Level 7:
DPS = 40
Damage per explosion = 80
Hitpoints = 640
Cost = 400.000
Build Time = 2 Days
Town Hall = Level 7
Range = 25 Tiles
Extra Information:
Favourite Target = Giants (X2 Damage)
Special = Range 25 Tiles
Attack = Ground and Air Troops
Commercial Idea:
Barbarians are running to the walls, when a bomb tower is in distance a bomb appers from the sky and explodes. A witch gets her skeletons, but a Giant will walk over them and suddenly get hit by a bomb and flies away throught the sky, a troop with many archers get hit by the Giant, explodes in Elixer. The witch is laughing but also get hit by a bomb and explodes in Dark Elixer. You see balloons exploding in the air and a Lavahound breaks in multiple little Lavahounds!
Graphics:
Same as archer tower, but then build from bones, the tower is filled with bombs so the "wall breaker" can get the bombs.
Death Feature:
When the bomb tower gets destroyes it explodes and some troops will get some damage.
I hope everyone likes this idea!
Sorry for my English!