A little "love" for the town, please!
I'm reviving this thread in the spirit of Perky's request for suggestions for Hay Day's creative team. We had some good ideas going when the thread was started over a year ago. Even if the team didn't choose to use our ideas, I feel that the support for this thread indicated that there was significant interest in having town further developed in some meaningful way.
Historical context: This thread was introduced not long after the Derby (which was not requested..."Hey, SC, can you inject some serious competition in our happy farming game? We're getting bored with being friendly and cooperative and want something to fight about!") arrived and all creative resources were being directed toward "improving" the Derby. Derby was introduced in the big spring 2015 update, the summer update that had appeared before this thread was devoted to the Derby, and the fall update that came a couple of months later was also heavy on Derby. As I recollect, it was when the Leagues were introduced. Other than a new townie Derby task, absolutely nothing new has happened in town since this thread was originally started.
Personally, I still love my town even if I don't appreciate the weirdness of the visitors. I still feel that the way forward is through new ways to interact with town, not just more shops, visitors and land. The rest of the post is what I wrote originally. Items in red have been added in 2016.
I still feel like the town could benefit from some additional features and incentives to "visit". Since it was introduced (before my time on the farm, so I'm guessing) there have been only two productive things to do there: sell to townies and check the treasure chest. Yes, new shops get introduced, you can upgrade assorted things, provide your neighbors with visitors for their PTs, and you can decorate. However, there are a lot of farms I see when visiting through the DD who have fantastically elaborate, high level farms and "scorched earth" towns.
When the Derby was introduced, there was a flurry of interest in upgrading town shops and trains because the town visitor tasks were so attractive. At this point, that interest has fallen off. Right now, I'm "neglecting" my town in favor of filling boats for the current event and doing a "truck" Derby task. Yes, I'm doing exactly what the game intends which is managing my resources. However, I would like to see features in town that encourage me to be active there even if I'm not serving townies. Even if they are just an excuse to check in once a day, that would be nice. A new shop would, of course, be nice; but that wouldn't really add anything fundamentally different. There have been a variety of suggestions, some fairly frequent. Here are some I have made in the past, please chime in with others you may have made...or new ones!
- fishing pier (another fishing location with different fish)
- something like the WoF that can be "played" once a day (my thought is a wishing well or fountain that you toss a coin in and it produces a prize daily)
- town-specific pets (a koi pond, aviary)
- Derby task: serve a particular number of visitors in a particular building (for example, 12 people in the gift shop)
- produce stand: a "shop" that only sells crops
- becjam suggested a stall like Greg's that sells stuff to us once a day
- Mcl659 suggested a NH trading stall (I know we just got the trading feature at the farm, but I think there is still room for something different here)
- kwixi suggested exotic animals in some form and activity on the beach