Originally Posted by
ragerrodent
So I know there are a lot of mixed feelings about the new Loghtning Spell. Some people are frustrated, some are over-joyed with the new update eliminating the damage of these spells against storages. Well, I'm one of the people who r simply satisfied with the idea, and think it was a good choice...except one small detail: War. When you're in war, u are there for 1 thing and 1 thing only...to completely annihilate your opponent's base. Any other reason is invalid and u should be kicked from your clan. As I was saying, I along with several people that I've watched often have used a lightning spell in war for 1 of 2 purposes. A.) to kill CC troops. B.) to get that extra 2% by destroying that extra building or 2 or even the last hit of health on a TH. ...What's the problem? The new Lightning spell is restricted. Let's have a scenario: You're winning the battle, u have 10 seconds left, 98%. You have a wizard running across the map to the last gold storage. He gets there and starts firing...but you run out of time. You have a lightning spell, but u can't use it to help the wizard out cause of the new update. I propose that Supercell fix this by still not giving loot to players from the spell, but still allowing damage to be done to the structure.