Possible game improvements and ideas
1. Being able to donate spells to other players
2.new extra powerful troops spawned out of gems
3. A structure lets call it a fusion temple that can combine troops whether they are the same troop or a different one with one another to make either a new kind of troop or an superpowered nonoriginal one also it could maybe able to combine multiple troops or troops combining with spells.
4.a anti troop troop that is designed to seek out and destroy donated clan castle troops
5.a troop that attacks the town hall first
6. A troop that could be called a trap master who when released can jump wall and targets traps and disables them so they will not work
7. Allowing player to. control troops in battle as A group
8. Allowing a first person perspective as in not only letting players being able to control a single troop at a time but to be able to control that troop entirely seeing though their eyes with the ability to use that troops full mobility
9. A character designed master troop that is in a way that players avatar that gets stat points to be upgraded by way of either leveling up your avatar in battle or using the leveling system already in place.this troop could be also incorporated with my 8th idea. For player that have been playing will be able to design there troop and have stat points based on there level they have now.
10.tournaments hosted eighter by a player or by the game for individual players that gives rewards for the winners. For some tournaments hosted by a player that play could set certain requirements like when any player wants to enter the tournament they have to add automatically a required
Amount of coins, exlier, trophies, or gems to the pot a the winner gets the pot at the tournaments end.also tournaments will be as to be found by searching in the clan castle and in the search you will be able to search for certain specifications such as requirements for the tournament type they want to enter.
11.a tower that is similar to the air sweeper in the directional range of its affect. This tower can force troops to move in a certain direction (possibly toward it to make it the object of attack) completely ignoring the other building until the tower is destroyed.
Okay at this point I want to say that ideas # 7,8,9, and 10 are although pretty unrealistic (mostly because it would call for a major change in the master gaming code) are in my opinion are great ways to radically improve the game as well as opening it up to many new audiences.