What this does is that it permanently disables one defense that it is dropped on or is closest to for the duration of the battle. The catch to this is that only one can be brought at level 1, two of them at level 2, which would be max.
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What this does is that it permanently disables one defense that it is dropped on or is closest to for the duration of the battle. The catch to this is that only one can be brought at level 1, two of them at level 2, which would be max.
Earthbound!! NEEDS WAY MORE DETAIL!
So disable both inferno towers for whole battle? Nope, too OP