Originally Posted by
Glorendil
Hi,
I thought a bit on how trophies work, and I suspect there is an inherent flaw with the legends league and how it's implemented.
Basically, trophies are a sum-zero game; whenever a player wins he gets some trophies and the player that lost loses the exact same amount. So basically there is a big total trophy pool with the trophies changing hands. The pool grows over time as players join the game and add their initial trophies to the pool. As a result you can see that the leagues have changed, and if it was very hard to get 4000 trophies in the past, now there are many players who got that amount, and now 5000 is the difficult limit.
And now comes the update... and in the update any player who passes 5000 will reset to 5000, losing all trophies above that level. My guess is that intention of that is to bring top players back to a baseline level and create more opportunities for players to find matches.
I think that this mechanism overlooked the way the trophy pool functions. So now when the league will end the trophy pool will SHRINK, losing all the trophies that were above 5000. Over time, this will make it increasingly difficult for players to reach higher trophy counts, and hence will make it harder to find matches in the top levels... effectively achieving the opposite of the intended purpose of this mechanism...