[Suggestion] Add more Clan Perks
Hi guys,
as you guys have noticed you get two Clan Perks every time your clan levels up. But why are we limited to two clan-perks only? I thought it'd give everyone more motivation to participate in a clanwar when there would be additional Clan Perks. Here's a list of my ideas of what could be used as Clan Perks.
Additional Clan Perks
a) Two or more Clan Leaders:
Some of you already know that it was possible to have two clan leaders at the same time. That was a few years ago (in the beta-phase of the game). I still wonder why they removed that handy feature. I think it wouldn't hurt to bring it back as a clan perk. Maybe limit it to two clan leaders, but I really want that option.
b) Troop Restriction I:
I can't describe how annoying it is to receive Goblins, Wallbreakers or Giants from donations. Especially if you're about to attack an enemy in a Clanwar. It'd be for the better if the leaders could ban specific troops. That'd stop people from hopping clans and donating their trash troops.
c) Troop Restriction II:
Let's get even more specific. Disable troops that are below the set level from getting donated. I feel like it'd fit more into a high-level clan.
d) Bigger Clan:
50 members are for some clans not enough. A problem would be the clan-score as more members would automatically mean a higher clan-score. You can fix that problem by limiting the clan-score to the best 50 members. All members below that number don't count towards the score. Again, this'd probably be a high-level perk. I can see how that idea would benefit REQ-Clans or donators in general.
e) Name Change:
Remember the player name-change thing? How about one for clans? Eh, it should be a one-time-feature (once you've used it you won't be able to change your clan-name again). In order to prevent people from changing their newly-made clan names too fast you could make it available once you reach Clan Level 2.