Suggestion to Tweak Anti-Zapping Update
As we now know, lightning spells will no longer affect storages. This creates a problem, though, outlined in this thread: http://forum.supercell.net/showthrea...p-it-to-get-50. I suggest that lightning spells only affect storages AFTER a troop actually does damage to it. This would still prevent zapping, but it would allow for lightning spells to be able to destroy a storage that has very low health. With my idea, the shield around the storage would break once a troop does damage to it. Because most people put their dark elixir storage in the middle of their base, the only way to get the dark elixir would be by doing an all out raid to get to it. I don't think it's necessary for lightning spells to not be able to damage storages at all and I think that this is a good solution.