http://forum.supercell.net/attachmen...102414&thumb=1
Big Daddy:cool: (name is discussable)
Here he is, big daddy, the bomber.
Jokes aside, this hero would be quite cool.
Reasoning behind him.
When you hit th9, things becomes more difficult. More walls, more cc troops, more defences and with that more damage to your raid. Big daddy will solve all those things for you with epic gameplay and micromanagement at its finest. When walls are in many layers, and your wallbreakers can't get through, or when the lv 6 wizards donated with the new lv 5 perk clashes together in a fight around the core with your troops. Thats when big daddy comes in, not empty handed, and angrier than ever.
Stats and characteristics and unlockment of building
This Angry golem is ofc like his other brothers, tanky. He has a big health pool, not as big as a golem, but it scales, and he loves to attack defensive structures. He will mangle his way through the enemy base, hitting all he can with his knuckles, but not for much damage. But the large healthpool makes sure he survives so he can go where he pleases, in his own slow pace. He becomes available at TH9, since TH8 won't have that many disadvantages against them, facing another TH8.
Ability
Huge Bomb, and it's on his back. When walls are blocking his way, or enemy troops are attacking his friends or, god forbid, Big Daddy, he blows himself up. But, he is a golem at core, so he doesnt die, he lose 50% of his current health. This bomb will deal 80x damage to walls as splash damage in a radius around him, and big bomb much damage to enemy troops or any structure near him. When the bomb is blown, he gets covered in dust and stuff, but happily continues his rampage through the village. This bombs damage scales with level, and the radius slowly becomes bigger. The healthpool goes up too, but not like a barbarian king, somewhere inbetween the queen and the king.
Tactical use
This rock works like a golem or giant at it's core, but he separates himself from them with his ability to explode, abit like a golem when it dies, but more deadly. This will come well into play when facing many layers of walls, or strong clan castles troops. Big Daddy can be used as a tactical bomb. He can save your troops and kill the enemey clan castle when they are near, or blow an important wall. His tankiness will make sure he survives until the momement is there.
This will open up for some new interactive thinking and gameplay, but most of all it will be fun. The possibilites with this hero are many, but at the same time it can fail, if you can't time the bomb or placement (he goes for defensive structures) he will not unleash his full potential.
Handle with Care.