Resource Gain from tomb stone
All units that die during a raid will create a single tomb stone, even if it is a dragon or barb. same is the case with dark troops. They all will give 20 elixir or 1 dark per tomb stone..
i think they should increase that and provide 20*X elixir or 1*X dark. X being housing space of the deceased troops.
since logically speaking dragon should need a bigger tomb stone than an arch or barb..
I am new to this forum and i don't know whether this opinion is already discussed here.