Has 2 crystals and 2 parts. targets are ground and air. each do 250 damage per second at max and take 500 damage(Not including boosts)
Ruby:
Fires off sunbeam, has a 45% chance to hit in a 5 tile + pattern instead of just one square burns troop and adds 15% damage per second for itself and nearby defenses including clan castle troops.
Sapphire:
Locks troops in ball of ice and shatters it with volley of icicles firing off four ice shards in a plus sign.
ice shards do 50 damage and one-hit KO balloons.
adds 15% HP to nearby CC troops, defenses and itself.
* both parts can be destroyed seperately and are separate from each other
they can't attack the same thing.**
** ice shards and + can hit something the other tower is attacking and/or air
