New Troop: CLUBBER: returns projectiles!!!!!
Clubber at max
125 DPS
400 HP
600 Bat HP
Splash damage
Ground except when returning projectiles
at lvl 1 has 50% chance to throw back projectiles from:
Cannon
Mortar
Wizard, Archer, and respective towers
Witch
minion
lava hound & pups
Balloon projectiles go off screen instead of at the balloon
splash damage hits both the bat and the guy and can't be returned
bat takes damage from projectiles before throwing it back at the defense
When the bat breaks, at max he deals 75 DPS
Never does damage to or takes damage from the King
at max has 100% chance to throw back projectiles
All things that do non returnable damage still deal damage to the bat.
Multi target infernos and bombs and spring traps attack both.
This is a ground troop and not all are deflecable
your last four and things I didn't mention aren't deflectable