Defenses that can counter/neutralize spells
Right now, only the Inferno Tower (TH10) has a neutralizing effect on a specific spell, namely the Healing Spell.
For consistency purposes, there should be new defenses that can also counter the other spells - - Lightning, Rage, Freeze, Jump.
As for Lightning, there have been threads that propose a Lightning Rod for countering lightnings. (No, don't give teslas this ability, please. And I'm not against DE zapping.)
All these new defenses should be unlockable at TH10+, just like the Inferno Tower.
What do you think?