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Gravity Spell
push down your flying troops to get them out of the way of that pesky air defense! Cast this spell to temporarily convert all flying troops in this spell's radius into ground troops.
Summary
It takes 40 minutes to create in the Spell Factory.
When placed, all troops, including friendly troops, clan castle defenses, and skeleton traps, will become ground troops.
The Gravity Spell lasts for 9 seconds
Offensive Strategy
This is an ideal spell for all air based attacks. Air Defenses have the highest damage rate than any of the other defenses. Avoiding these defenses are helpful at all costs.
When under this spell, all flying units become ground units, therefore aware of walls. Use Gravity Spells on Dragons in order to easily bust through walls and allow smaller, ground units, like barbarians and archers to get into a base.
Gravity Spells work on Hog Riders, rendering their special ability useless. If you are going against a base with hog riders in the clan castle, A Gravity Spell is helpful for slowing their progress towards your units.
Trivia
The Gravity Spell trumps the Jump Spell. If you want to waste your Jump spell, you can put a Gravity Spell on it.
The Gravity Spell has no effect on troops that are already ground units, except for the Hog Rider.
All Air traps - seeking mines, Air bombs - are temporarily ineffective while in the radius of a gravity spell. These traps are also unaware of air troops in the radius of a gravity spell.

