Are max heal spells really that important for hog war attacks?
It just seems to me that 200extra health wouldn't really go that far when considering trying to apply it to two groups of twelve hogs, but I watch onehive raids and powrrbang raids and they all smash th9s with 20-25 hogs. I'm rolling in with 30-33 after having luredd cc troops and eliminating AQ and DGB. The hog riders just don't last long enough. My last raid I was even able to trip and eliminate both skelaton traps thanks to a replay, but they still just die too quickly. Is the extra 200 heal truly worth it or should I keep saving to max my witches? I'm sick of lavaloon and hog raids seem to be much more versatile, when effective.