Proposal for new update-ideas with a speculation change-log
Supercell has been slacking on updates lately, with hardly any extraordinary gameplay mechanics which we have came to love and know, let's face it something has got to be done to improve ground attacks and improve defence too, like last years July update, so here's what I got:
level 6 hog riders: A long and much needed feature, we need to get over the fact hogs r op, when they are really not. They have been nerfed on numerous occasions to the point they are completely irrelevant past town hall 8. Giving them a health buff on all levels and a new level Completely will revive this troop.
Level 5 dragons: not only have dragons became obsolete at town hall 10 they received a hefty nerf with the air sweeper, and it makes sense to up their fire power since the troop is lacking, hey we got lvl 5 pekka why not dragons?
Other improvements
-king and queen have slightly more increased health with their abilities activated
-slight golem hitpoint increase at level 5
-troops now do not retarget after coming in contact with a skeleton trap
-training cost of hog riders reduced
- slightly increased league loot
-inferno towers have a slightly decreased retargeting mode
-level 4 skeleton trap
-decreased wizard and balloon training time