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Witch Level 3 through 5
I thought of a neat idea for the witch and future levels with her. The idea is different skeleton troop types to be summoned.
level 3 Skele Giants
level 4 Skele Wizards
level 5 Skele Dragons
The undead versions of these would be one level less than current researched. So if you have researched level 6 giants the skele giant would be level 5.
Perhaps as a fun kicker for the undead dragon it would be immune to the effects of the air sweeper. Being its all bones the wind would pass right on through.
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A level 3 witch probably wasn't needed at the moment in my opinion. Now going with what your suggesting it would make the witch incredibly overpowered.
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I don't think SuperCell is looking for adding any special effects or abilities to the current units, but rather create a new one if they would want that ability. I find the witch quite balanced right now so adding skeleton giants to it wouldn't make much sense, moreover the current skeletons are not related to barbarians or archers so I don't know where the skeleton giant comes from.
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The idea can always be tweaked in order to make the summoned troops not overpowering. Summoning of Giants or Wizards can be limited to only two, and the dragon limited to only one.
I look at the current skeletons as the undead version of barbarians. Swinging the same sword and beating on the same walls like Barbs do. Yet I like the idea of skeleton archers. Maybe using a femur as an arrow.