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The Hypnosis spell
The hypnosis spell is simple enough, you place it on one building it will help you out for a short time.
defences would attack other buildings in their areas.
collecters, drills, and mines would send some of their resources to your storages.
the clan castle( if filled ) would add those troops to your army.
Walls would knock themselves down.
barracks, army camps, builders huts, storages, and the town hall are not affected!
defences in the area will try to destroy the hypnotized building until the spell wears off, buildings would return to normal and defences would start defending again. Clan castle troops will continue to attack for you no matter what. (Troops in the clan castle can not be hypnotized if they have already left the castle!)
this would be the first spell to take more than one spell slot( to ensure that someone will not spam and hypnotise all the strongest defences. If their is nothing to attack the defences will attack its self
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This idea has been suggested many times before -- please search before posting! :)
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Sorry I don't get on the forums very often
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That was not June 3. When that person told you that:facepalm: