Solution to rushing th levels
The solution is, at the begining of the game, SC should implement within the tutorial a little bit of advice that upgrading your defence and structures as you progress "to help protect your village.. From the goblins..(being you of course)" . Im only saying this because, like me and most other people, we take clash seriously and should be given every right to enjoy the game for what it is. Not to mention , most of us spend that starter boost to buy the builders. In addition to this, at th 9 i relised this issue, at my brothers expence as he went to th 10 completely rushed with no good troops or anything.. In the meantime, i worked so hard from nothing to max my th 9 but let me assure you it was no easy task.. In hind sight, a little notification may have been all it would take to make me think again about rushing. Because realistically, how are most players meant to understand how the game works for starters, the distribution of loot ( when attacking someone ). All these factors play a part in the issue. I hope SC can resolve this because i almost quit over it :-( what are your thoughts on the matter... Setting you own personal feelings aside like "they deserve it". Because some people honestly dont know....
edit: perhaps to better this supercell could implement a campaign for each upgrade of TH.. To ensure you are ready to progress in the game. Ie certain troop upgrades needed in the campaign or a simple test to test your strategic ability ?!? They could use this idea to their advantage when considering expanding the game campaigns . Opinion?
I think its a good idea..
Its a good idea and I don't think it will take too much time for supercell to add it...and one more thing they must add about gems is that...they must warn us before that using too much gems now maybe will be a problem for u later..cuz some newbies don't save gems ...they dont know why gems r used