Don't you feel that this is pretty much the same concept?
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Personally I disagree, but lets see what other people think. Only con though, a bomb can go anywhere, this requires 2 walls.
Thats true. I just feel like we have too many bombs already. How about a trap hole?! they fall in to a pit of spike and their dead.
Impressive ideas, lots of work!!! Well done!
This is the best thread I have sent ever in forums, I am all for this.
never mind I think trap hole is ruled out.
Not to sure on the stats but what about a trap that's like "tar pit" it's a hidden trap that costs 2500 DE. And has a radius of 4 tiles. Black ooze bubbles up and lasts 5 Seconds for lvl 1. Slowing units speeds in half. As well as damage stats being slowed. No damage is reduced though. Can be reset with dark elixer for 35 DE. Upgrade for 4,000 DE, 12 hours.
Lvl 2. Stats:
radius- increased by 0.5 tiles
Duration- 7 seconds
Reset- 50 DE
Upgrade - 6,000 DE. 24 hours
Lvl 3 stats:
Radius-increased by 0.5 tiles
Duration- 10 seconds
Reset-75 DE
Sorry if formating is off I'm on my mobile device. Thoughts?
I know when the sight spell idea was created there weren't DE spells but now that there are, it sounds like a perfect idea. Also these are some great ideas for troops.