Discreetly, men with balaclava entered the battlefield. At first, we thought they were wizard - but it was worse. Our canons were shooting some barbarians when a crack appeared in the ground. It was him : the KRAKEN !
- What makes this unit/spell unique compared to the other units/spells in the game
The Kraken is not an unit or a hero. He's summoned by cultists. Cultist are units with low HP that are trained at Dark Barracks. Cultist can't be placed in Clan Castles.
Cultists :
Hitpoints Attack type Housing Space Movement speed Effect Training cost Dark Barracks Level required 30 None 1 16 Summon the Kraken, a giant squid-headed powerful warrior 5 DE 7 or 8
You have to call minimum 10 cultists to call the Kraken. The force of the Kraken depends of the amount of cultists that you've call on the battlefield. If the cultists die, the Kraken dies too. The Kraken is so tall that he's considered as the same time as an air and ground unit. He's really sensible to air damage because it hits his head (damage x4). The Kraken does A LOT OF DAMAGE to four different targets. His numbers are proportional to the amount of cultists in a small range around him (max 30 ?). The Kraken isn't hit by traps.
The Kraken :
Hitpoints Training cost Summoning time Preferred target Damage per second Number of targets Range 60 x amount of Cultists Summoned by 10 cultists 10 seconds None 15 x amount of Cultists 4 2 tiles
- What kind of army composition includes this unit or, how it could combine with other units for more advanced strategies
Cultists are everything except tanky, so a composition with Giants would be recommended. Lava hounds would also be help to defend Kraken's head.Another possibility is to use a Golem to protect cultists and dragonsto destroy air defenses.
- How someone could redo their base to protect against attacks from this unit
Mortar and Inferno towers would have to be placed to cover the whole base despite of this the cultist wouldn't die.People would also have to protect air defenses with air bombs,seeking air mines or skeleton traps. Also, the Kraken have no preferred target. You can so protect your defenses behind a wall of mines/extractors.
This is my idea. I think it would not be just powerful but also interesting to have this unit in the game, because the Kraken has got feet of clay (or feet of cultists).

