Originally Posted by
TheBoi
From what i am reading there are several arguments, so here are my solutions:
1. Easily exploitable as cw bases can be practiced on
solution: limit the amount of times someone could edit their "practice base" to, say, once a week. At the end of the week they could remake it based on its performance.
2. Cc troops
i want this multiplayer to be solely about base strength, so cc troops would be unable to come out during a raid. Take them out of the equation, and see if your base can stand without 5 wizards backing you up ��
Also, I agree that attacks made from your friends list should be limited, in fact going back to my first point perhaps only once a week. You could attack a friend once, then wait until the next week for them to reorganize their base and keep the challenge going.