http://i.imgur.com/SHxpTFY.jpg
http://i.imgur.com/t2Xfmz1.jpg
http://i.imgur.com/RHfqt9C.jpg
http://i.imgur.com/PHseISf.jpg
Yeah. That happened.
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Lol, just like the giants one.
And this is normal. If a troop is attacking a wall to get to a building, they will still attack that wall even if the building gets destroyed by something else. It sucks and makes no logical sense, but following logic isn't always a main concern when making fantasy games.
But the continuing to attack a wall thing has been going on for as long as I remember, even with ranged troops.
Lol that sucks, I've had that happen plenty before though to me.
How did you destroy everything around the builder hut and not get the hut? Golems go for defenses first and then he wanted to help your BK get through the wall. Mighty nice of him.
This actually makes sense. The king took out the tesla, but the golem was trying to get it too, because golems target defenses. Even if the golem retargeted right after the tesla was destroyed, 6 seconds isn't enough for a golem to destroy a builders hut unless it splits.
No it doesn't... what makes sense is that once the final defense is destroyed golems/ troops in general re-target. What makes sense is when troops no longer need to get into a compartment they stop uselessly hitting walls and move to the next available target. Defenses do not suffer from these types of lapses so why should the offense?
It's always been like that. They don't retarget until the wall has been broken. It might not make sense objectively but this isn't a new thing or a flaw in the A.I.
Also with 4 seconds left I doubt that the golem would have gotten there and destroyed it in time anyways
It is called Artificial Intelligence because it is artificial. Frustration is natural, but there are more constructive ways to let it out. Thanks for sharing a good attack!